Card Codex

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17 May 2024: Card library updated.

Dinosaur Stampede

2R · Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Unflinching Courage 1GWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Llanowar Cavalry 2GCreature — Human Soldier {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4
Civic Guildmage WCreature — Human Wizard {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1
Sunscape Apprentice WCreature — Human Wizard {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1
The Warmonger Hero Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn.
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Victory's Herald 3WWWCreature — Angel Flying Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn. 4/4
Gargantuan Slabhorn Creature — Beast Trample, ward {2} Other transformed permanents you control have trample and ward {2}. 4/4
Call for Aid 4RSorcery Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn.
Flaming Fist 2WLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
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