Card Codex

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17 May 2024: Card library updated.

Dinosaur Stampede

2R · Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Sludge Crawler BCreature — Eldrazi Drone Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) {2}: Sludge Crawler gets +1/+1 until end of turn. 1/1
Khenra Scrapper 2RCreature — Jackal Warrior Menace You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.) 2/3
Havoc Sower 3BCreature — Eldrazi Drone Devoid (This card has no color.) {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) 3/3
Dire Fleet Warmonger 1BRCreature — Orc Pirate At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3
Intrepid Provisioner 3GCreature — Human Scout Trample When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. 3/3
Bold Impaler RCreature — Vampire Knight {2}{R}: Bold Impaler gets +2/+0 until end of turn. 1/2
Pestilent Wolf 1GCreature — Wolf {2}{G}: Pestilent Wolf gains deathtouch until end of turn. 2/2
Kjeldoran Knight WWCreature — Human Knight Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1
Fetid Horror 3BCreature — Shade Horror {B}: Fetid Horror gets +1/+1 until end of turn. 1/2
Give No Ground 3WInstant Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.
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