M:tG card similarity search
1U · Creature — Human Spellshaper
{U}, {T}, Discard a card: Counter target spell or ability that targets a creature. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Awaken the Erstwhile | 3BB | Sorcery | Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens. |
Supreme Verdict | 1WWU | Sorcery | This spell can't be countered. Destroy all creatures. |
Memory Theft | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard. |
Revel in Silence | WW | Instant | Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence. |
Kemuri-Onna | 4B | Creature — Spirit | When Kemuri-Onna enters the battlefield, target player discards a card. Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand. 3/3 |
Cartouche of Ambition | 2B | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink. |
Well Rested | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." |
Nether Void | 3B | World Enchantment | Whenever a player casts a spell, counter it unless that player pays {3}. |
Goblin Assault Team | 3R | Creature — Goblin Warrior | Haste When Goblin Assault Team dies, put a +1/+1 counter on target creature you control. 4/1 |
Kros, Defense Contractor | 1GWU | Legendary Creature — Cat Advisor | At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4 |