M:tG card similarity search
3BB · Creature — Orc Pirate Wizard
Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Mage Hunter | 3B | Creature — Horror | Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. 3/4 |
| Strongarm Tactics | 1B | Sorcery | Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life. |
| Rotting Rats | 1B | Creature — Zombie Rat | When Rotting Rats enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
| Exterminate! | 2B | Sorcery | Replicate—Tap an untapped Dalek you control. (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target creature. Its controller loses 3 life. |
| Contaminated Bond | 1B | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. |
| Sinister Possession | B | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. |
| Damnable Pact | XBB | Sorcery | Target player draws X cards and loses X life. |
| Sanctum of Stone Fangs | 1B | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. |
| Embalmed Brawler | 2B | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. 2/2 |
| Urza's Guilt | 2UB | Sorcery | Each player draws two cards, then discards three cards, then loses 4 life. |