M:tG card similarity search
2G · Creature — Wolf
{1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Anointed Deacon | 4B | Creature — Vampire Cleric | At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3 |
Power Plant Worker | 5 | Artifact Creature — Assembly-Worker | {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. 4/4 |
Soldevi Simulacrum | 4 | Artifact Creature — Soldier | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Soldevi Simulacrum gets +1/+0 until end of turn. 2/4 |
Territorial Gorger | 3R | Creature — Gremlin | Trample Whenever you get one or more {E} (energy counters), Territorial Gorger gets +2/+2 until end of turn. 2/2 |
Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
Rhystic Shield | 1W | Instant | Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}. |
Sight of the Scalelords | 4G | Enchantment | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. |
Assault on Osgiliath | XRRR | Sorcery | Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
War Flare | 2RW | Instant | Creatures you control get +2/+1 until end of turn. Untap those creatures. |
Maze Rusher | 5R | Creature — Elemental | Haste Multicolored creatures you control have haste. 6/3 |