M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Oak Street Innkeeper | 2G | Creature — Elf | As long as it's not your turn, tapped creatures you control have hexproof. 1/2 |
Bottomless Vault | Land | Bottomless Vault enters the battlefield tapped. You may choose not to untap Bottomless Vault during your untap step. At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way. | |
Dwarven Hold | Land | Dwarven Hold enters the battlefield tapped. You may choose not to untap Dwarven Hold during your untap step. At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way. | |
Hollow Trees | Land | Hollow Trees enters the battlefield tapped. You may choose not to untap Hollow Trees during your untap step. At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Hollow Trees: Add {G} for each storage counter removed this way. | |
Icatian Store | Land | Icatian Store enters the battlefield tapped. You may choose not to untap Icatian Store during your untap step. At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Icatian Store: Add {W} for each storage counter removed this way. | |
Sand Silos | Land | Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way. | |
Akroan Jailer | W | Creature — Human Soldier | {2}{W}, {T}: Tap target creature. 1/1 |
Benalish Trapper | 1W | Creature — Human Soldier | {W}, {T}: Tap target creature. 1/2 |
Checkpoint Officer | 1W | Creature — Human Soldier | {1}{W}, {T}: Tap target creature. 1/2 |
Elite Arrester | W | Creature — Human Soldier | {1}{U}, {T}: Tap target creature. 0/3 |