M:tG card similarity search
3B · Creature — Zombie Bear
Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. 2/3
Name | Mana | Type | Text |
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Bleak Coven Vampires | 3BB | Creature — Vampire Warrior | Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. 4/3 |
Kaya, Ghost Assassin | 2WB | Legendary Planeswalker — Kaya | [0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [−1]: Each opponent loses 2 life and you gain 2 life. [−2]: Each opponent discards a card and you draw a card. Loyalty 5 |
A-Queza, Augur of Agonies | 1WUB | Legendary Creature — Cephalid Advisor | Vigilance Whenever you draw a card, target opponent loses 1 life and you gain 1 life. 3/4 |
Gnaw to the Bone | 2G | Instant | You gain 2 life for each creature card in your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Grave Robbers | 1BB | Creature — Human Rogue | {B}, {T}: Exile target artifact card from a graveyard. You gain 2 life. 1/1 |
Triumphant Getaway | 1UBR | Enchantment | Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life. |
Abundant Maw | 8 | Creature — Eldrazi Leech | Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent loses 3 life and you gain 3 life. 6/4 |
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Nocturnal Feeder | 2B | Creature — Vampire Rogue | Flying When Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life. 2/1 |
False Cure | BB | Instant | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. |