Card Codex

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17 May 2024: Card library updated.

Dirgur Nemesis

5U · Creature — Serpent

Defender Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 6/5

Similar cards

Color identity:
NameManaTypeText
Piston-Fist Cyclops 1U/RU/RCreature — Cyclops Defender As long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender. 4/3
Elder Land Wurm 4WWWCreature — Dragon Wurm Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5
Portcullis Vine GCreature — Plant Wall Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. 0/3
Expedition Lookout 1UCreature — Merfolk Rogue Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. 2/3
Jangling Automaton 3Artifact Creature — Construct Whenever Jangling Automaton attacks, untap all creatures defending player controls. 3/2
Crypt Cobra 3BCreature — Snake Whenever Crypt Cobra attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 3/3
Suq'Ata Assassin 1BBCreature — Human Assassin Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1
Weary Prisoner 3RCreature — Human Werewolf Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/6
Roving Keep 7Artifact Creature — Wall Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7
Weathered Sentinels 3Artifact Creature — Wall Defender, vigilance, reach, trample Weathered Sentinels can attack players who attacked you during their last turn as though it didn't have defender. Whenever Weathered Sentinels attacks, it gets +3/+3 and gains indestructible until end of turn. 2/5
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