Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dirgur Nemesis

5U · Creature — Serpent

Defender Megamorph {6}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 6/5

Similar cards

Color identity:
NameManaTypeText
Torpid Moloch RCreature — Lizard Defender (This creature can't attack.) Sacrifice three lands: Torpid Moloch loses defender until end of turn. 3/2
Ninja of the New Moon 3BBCreature — Spirit Ninja Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) 6/3
Frenemy of the Guildpact 1GCreature — Spirit Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.) 3/2
Enemy of the Guildpact 4BCreature — Spirit Protection from multicolored 4/2
Wall of Mulch 1GCreature — Wall Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4
Revered Dead 1WCreature — Spirit Soldier {W}: Regenerate Revered Dead. 1/1
Hellkite Whelp 4RCreature — Dragon Flying Whenever Hellkite Whelp attacks, it deals 1 damage to target creature defending player controls. 3/3
Crashing Boars 3GGCreature — Boar Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4
Avalanche Tusker 2GURCreature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4
Barrier of Bones BCreature — Skeleton Wall Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 0/3
Page 19