M:tG card similarity search
4G · Creature — Wurm
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. 3/4
Name | Mana | Type | Text |
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Cait, Cage Brawler | RG | Legendary Creature — Human Warrior | As long as it's your turn, Cait, Cage Brawler has indestructible. Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest. 1/1 |
Emissary Green | 4G | Legendary Creature — Human Advisor | Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes. 3/3 |
Hedron Rover | 4 | Artifact Creature — Construct | Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn. 2/2 |
Hedron Scrabbler | 2 | Artifact Creature — Construct | Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. 1/1 |
Aether Figment | 1U | Creature — Illusion | Kicker {3} (You may pay an additional {3} as you cast this spell.) Aether Figment can't be blocked. If Aether Figment was kicked, it enters the battlefield with two +1/+1 counters on it. 1/1 |
Ley Druid | 2G | Creature — Human Druid | {T}: Untap target land. 1/1 |
Chaos Imps | 4RR | Creature — Imp | Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. 6/5 |
Price of Progress | 1R | Instant | Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. |
Walker of the Wastes | 4C | Creature — Eldrazi | ({C} represents colorless mana.) Trample Walker of the Wastes gets +1/+1 for each land you control named Wastes. 4/4 |
Urborg Scavengers | 2B | Creature — Spirit | Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2 |