M:tG card similarity search
1W · Creature — Human Cleric
Protection from black Cycling {2} ({2}, Discard this card: Draw a card.) 1/2
Name | Mana | Type | Text |
---|---|---|---|
Ballot Broker | 2W | Creature — Human Advisor | While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) 2/3 |
False Prophet | 2WW | Creature — Human Cleric | When False Prophet dies, exile all creatures. 2/2 |
Mask of Law and Grace | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. |
Knight of Dawn | 1WW | Creature — Human Knight | First strike {W}{W}: Knight of Dawn gains protection from the color of your choice until end of turn. 2/2 |
Starlight Invoker | 1W | Creature — Human Cleric Mutant | {7}{W}: You gain 5 life. 1/3 |
Skeletal Vampire | 4BB | Creature — Vampire Skeleton | Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire. 3/3 |
From Under the Floorboards | 3BB | Sorcery | Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life. |
Greymond, Avacyn's Stalwart | 2WW | Legendary Creature — Human Soldier | As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. 3/4 |
Craven Knight | 1B | Creature — Human Knight | Craven Knight can't block. 2/2 |
Selfless Glyphweaver | 2W | Creature — Human Cleric | Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn. 2/3 |