Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disciple of Law

1W · Creature — Human Cleric

Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) 1/2

Similar cards

Color identity:
NameManaTypeText
Temporal Adept 1UUCreature — Human Wizard {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1
Order of Leitbur WWCreature — Human Cleric Knight Protection from black {W}: Order of Leitbur gains first strike until end of turn. {W}{W}: Order of Leitbur gets +1/+0 until end of turn. 2/1
Nomad Mythmaker 2WCreature — Human Nomad Cleric {W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control. 2/2
Order of the Stars WCreature — Human Cleric Defender (This creature can't attack.) As Order of the Stars enters the battlefield, choose a color. Order of the Stars has protection from the chosen color. 0/1
Lagomos, Hand of Hatred 1BRLegendary Creature — Human Shaman At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. 1/3
Hellion Eruption 5RSorcery Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Keen Glidemaster 1UCreature — Human Soldier {2}{U}: Target creature gains flying until end of turn. 2/1
Sicarian Infiltrator 2UArtifact Creature — Human Soldier Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card. 1/2
Knight of Dusk's Shadow 1BCreature — Human Knight Menace (This creature can't be blocked except by two or more creatures.) Your opponents can't gain life. {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn. 2/2
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