Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disciple of Malice

1B · Creature — Human Cleric

Protection from white Cycling {2} ({2}, Discard this card: Draw a card.) 1/2

Similar cards

Color identity:
NameManaTypeText
Stormfront Riders 4WCreature — Human Soldier Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token. 4/3
The Council of Four 3WULegendary Creature — Human Noble Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token. 0/8
Ironroot Warlord 1GWCreature — Treefolk Soldier Ironroot Warlord's power is equal to the number of creatures you control. {3}{G}{W}: Create a 1/1 white Soldier creature token. */5
Hamlet Vanguard 2GCreature — Human Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. 1/1
Spectral Reserves 3WSorcery Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Prava of the Steel Legion 2WLegendary Creature — Cat Soldier As long as it's your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.) 1/4
Sigil of the Empty Throne 3WWEnchantment Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Kemba, Kha Regent 1WWLegendary Creature — Cat Cleric At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent. 2/4
Jhovall Rider 4WCreature — Human Rebel Trample 3/3
Gideon's Phalanx 5WWInstant Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
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