M:tG card similarity search
B · Creature — Human Cleric
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Jaded Analyst | 1U | Creature — Human Detective | Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2 |
Uchbenbak, the Great Mistake | 3UB | Legendary Creature — Skeleton Horror | Vigilance, menace Descend 8 — {4}{U}{B}: Return Uchbenbak, the Great Mistake from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.) 6/4 |
Loxodon Mender | 5W | Creature — Elephant Cleric | {W}, {T}: Regenerate target artifact. 3/3 |
Forbidden Crypt | 3BB | Enchantment | If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead. |
Planar Void | B | Enchantment | Whenever another card is put into a graveyard from anywhere, exile that card. |
Drain Power | UU | Sorcery | Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way. |
Jaheira, Merciful Harper | 1GG | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. You gain 4 life. 3/4 |
Sower of Discord | 4BB | Creature — Demon | Flying As Sower of Discord enters the battlefield, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. 6/6 |
Curse of Vitality | 2W | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. |
Temple Elder | 2W | Creature — Human Cleric | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2 |