Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disciple of the Vault

B · Creature — Human Cleric

Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life. 1/1

Similar cards

Color identity:
NameManaTypeText
Hidetsugu's Second Rite 3RInstant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Perimeter Captain WCreature — Human Soldier Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4
Chime of Night 1BEnchantment — Aura Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
Tocasia's Onulet 5Artifact Creature — Construct When Tocasia's Onulet leaves the battlefield, you gain 2 life. Unearth {3}{W} ({3}{W}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Treasure Hunter 2WCreature — Human When Treasure Hunter enters the battlefield, you may return target artifact card from your graveyard to your hand. 2/2
Honorable Scout WCreature — Human Soldier Scout When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1
Treacherous Werewolf 2BCreature — Werewolf Minion Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2
Hurkyl's Recall 1UInstant Return all artifacts target player owns to their hand.
Taborax, Hope's Demise 2BLegendary Creature — Demon Cleric Flying Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it. Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life. 2/2
Sarinth Steelseeker 1GCreature — Human Artificer Scout Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. 1/2
Page 84