Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Discombobulate

2UU · Instant

Counter target spell. Look at the top four cards of your library, then put them back in any order.

Similar cards

Color identity:
NameManaTypeText
Timebender UCreature — Human Wizard Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1
Riveteers Charm BRGInstant Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard.
Phantasmal Dragon 2UUCreature — Dragon Illusion Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. 5/5
Time Spiral 4UUSorcery Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Credit Voucher 2Artifact {2}, {T}, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.
Cephalid Aristocrat 4UCreature — Cephalid Noble Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards. 3/3
Foster 2GGEnchantment Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Careful Consideration 2UUInstant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Parallax Inhibitor 2Artifact {1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
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