Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Discombobulate

2UU · Instant

Counter target spell. Look at the top four cards of your library, then put them back in any order.

Similar cards

Color identity:
NameManaTypeText
Feather, Radiant Arbiter RWWLegendary Creature — Angel Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.) 4/3
Dust of Moments 2WInstant Choose one — • Remove two time counters from each permanent and each suspended card. • Put two time counters on each permanent with a time counter on it and each suspended card.
Invasion of Moag 2GWBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.
Strong, the Brutish Thespian 4GGLegendary Creature — Mutant Berserker Ward {2} Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong. You gain life rather than lose life from radiation. 7/7
Woolly Razorback 2WWCreature — Boar Beast Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it. 7/7
Cutthroat Negotiator 2URCreature — Orc Pirate Parley — Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. 4/3
Mauhúr, Uruk-hai Captain BRLegendary Creature — Orc Soldier Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead. 2/2
Savior of the Sleeping 2WCreature — Human Knight Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. 2/3
Haazda Vigilante 4WCreature — Giant Soldier Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. 4/4
Bioshift G/UInstant Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
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