M:tG card similarity search
3B · Creature — Vampire Employee
When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. 3/2
Name | Mana | Type | Text |
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Faerie Miscreant | U | Creature — Faerie Rogue | Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1 |
Vohar, Vodalian Desecrator | UB | Legendary Creature — Phyrexian Merfolk Wizard | {T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery. 1/2 |
Marauding Dreadship | 2R | Artifact — Vehicle | Haste When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/1 |
Mirror March | 5R | Enchantment | Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. |
Merfolk Trickster | UU | Creature — Merfolk Wizard | Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. 2/2 |
Struggle for Project Purity | 3U | Enchantment | As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. |
Meditation Puzzle | 3WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life. |
Voyager Staff | 1 | Artifact | {2}, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. |
Furious Rise | 2R | Enchantment | At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. |
Captured Sunlight | 2GW | Sorcery | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life. |