Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Discover the Formula

4UU · Instant

Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast."

Similar cards

Color identity:
NameManaTypeText
Kaervek's Torch XRSorcery As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. Kaervek's Torch deals X damage to any target.
Adventurers' Guildhouse Land Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Brilliant Ultimatum WWUUUBBSorcery Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Pestilent Cauldron 2BArtifact {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Cathartic Operation 3UBInstant Return up to two target creature cards from your graveyard to your hand, then seek two noncreature, nonland cards.
Adamaro, First to Desire 1RRLegendary Creature — Spirit Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. */*
Latchkey Faerie 3UCreature — Faerie Rogue Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1
Malicious Intent 1REnchantment — Aura Enchant creature Enchanted creature has "{T}: Target creature can't block this turn."
Mountain Stronghold Land Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
The War in Heaven 3BBBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw three cards and you lose 3 life. II — Mill three cards. III — Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
Page 148