M:tG card similarity search
3B · Enchantment — Aura
Enchant land Enchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Prophetic Ravings | R | Enchantment — Aura | Enchant creature Enchanted creature has haste and "{T}, Discard a card: Draw a card." |
Utopia Tree | 1G | Creature — Plant | {T}: Add one mana of any color. 0/2 |
Clockwork Servant | 3 | Artifact Creature — Gnome | Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card. 2/3 |
Celestial Prism | 3 | Artifact | {2}, {T}: Add one mana of any color. |
Mana Cylix | 1 | Artifact | {1}, {T}: Add one mana of any color. |
Manalith | 3 | Artifact | {T}: Add one mana of any color. |
Seasonal Ritual | G | Sorcery — Adventure | Add one mana of any color. (Then exile this card. You may cast the creature later from exile.) |
Opaline Unicorn | 3 | Artifact Creature — Unicorn | {T}: Add one mana of any color. 1/2 |
Orochi Leafcaller | G | Creature — Snake Shaman | {G}: Add one mana of any color. 1/1 |
Channel | GG | Sorcery | Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. |