Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dismiss into Dream

6U · Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

Similar cards

Color identity:
NameManaTypeText
Gustcloak Harrier 1WWCreature — Bird Soldier Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. 2/2
Gustcloak Skirmisher 3WCreature — Bird Soldier Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. 2/3
Court Street Denizen 2WCreature — Human Soldier Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. 2/2
Finish 2BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature. Destroy target creature.
Amphibian Accident 1UInstant — Adventure Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Turn to Frog 1UInstant Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
Archery Training WEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put an arrow counter on Archery Training. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Hindering Light WUInstant Counter target spell that targets you or a permanent you control. Draw a card.
Keep Safe 1UInstant Counter target spell that targets a permanent you control. Draw a card.
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