M:tG card similarity search
1R · Creature — Human Wizard
{R}, {T}, Discard a card: Draw a card. {2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature. 2/2
Name | Mana | Type | Text |
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Mine Collapse | 3R | Instant | If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker. |
Browbeat | 2R | Sorcery | Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards. |
Weaver of Lightning | 2R | Creature — Human Shaman | Reach Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. 1/4 |
The Ancient One | UB | Legendary Creature — Spirit God | Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard. {2}{U}{B}: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value. 8/8 |
Evangel of Synthesis | UB | Creature — Phyrexian Human Cleric | When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. 2/3 |
Cunning Lethemancer | 2B | Creature — Human Wizard | At the beginning of your upkeep, each player discards a card. 2/2 |
Projektor Inspector | 2U | Creature — Human Detective | Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. 3/2 |
Fledgling Djinn | 1B | Creature — Djinn | Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you. 2/2 |
Circle of Flame | 1R | Enchantment | Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature. |
Annihilating Fire | 1RR | Instant | Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. |