Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Disorder

1R · Sorcery

Disorder deals 2 damage to each white creature and each player who controls a white creature.

Similar cards

Color identity:
NameManaTypeText
Labyrinth Champion 3RCreature — Human Warrior Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target. 2/2
Antagonism 3REnchantment At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.
Misfortune 1BRGSorcery An opponent chooses one — • You put a +1/+1 counter on each creature you control and gain 4 life. • You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.
Rancid Earth 1BBSorcery Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.
Cave-In 3RRSorcery You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.
Inferno Fist 1REnchantment — Aura Enchant creature you control Enchanted creature gets +2/+0. {R}, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to any target.
Prickle Faeries Creature — Faerie Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2
Grisly Anglerfish Creature — Eldrazi Fish {6}: Creatures your opponents control attack this turn if able. 4/5
Call In a Professional 2RInstant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Guardian Seraph 2WWCreature — Angel Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4
Page 98