M:tG card similarity search
XWU · Instant
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Name | Mana | Type | Text |
---|---|---|---|
Yosei, the Morning Star | 4WW | Legendary Creature — Dragon Spirit | Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. 5/5 |
Samite Alchemist | 3W | Creature — Human Cleric | {W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step. 0/2 |
Blot Out the Sky | XWB | Sorcery | Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents. |
Expert-Level Safe | 2 | Artifact | When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down. {1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down. |
Owlbear Shepherd | 2G | Creature — Goblin Druid | At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. 1/4 |
Samite Pilgrim | 1W | Creature — Human Cleric | Domain — {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control. 1/1 |
Netherese Puzzle-Ward | 3U | Enchantment | Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result. Perfect Illumination — Whenever you roll a die's highest natural result, draw a card. |
Invade the City | 1UR | Sorcery | Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Fire Giant's Fury | 1R | Sorcery | Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. |
Vrock | 3BB | Creature — Bird Demon | Flying Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life. 3/3 |