M:tG card similarity search
3UB · Instant
Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
Name | Mana | Type | Text |
---|---|---|---|
Virtue of Knowledge | 4U | Enchantment | If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
Brilliant Halo | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2. When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner's hand. |
Runadi, Behemoth Caller | 2G | Legendary Creature — Cat Shaman | Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. {T}: Add {G}. 1/3 |
Dream Halls | 3UU | Enchantment | Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell. |
Majestic Genesis | 6GG | Sorcery | Reveal the top X cards of your library, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. You may put any number of permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. |
Ostracize | B | Sorcery | Target opponent reveals their hand. You choose a creature card from it. That player discards that card. |
Prime Speaker Vannifar | 2GU | Legendary Creature — Elf Ooze Wizard | {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. 2/4 |
Graceful Reprieve | 1W | Instant | When target creature dies this turn, return that card to the battlefield under its owner's control. |
Enigmatic Incarnation | 2GU | Enchantment | At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle. |
Honden of Night's Reach | 3B | Legendary Enchantment — Shrine | At the beginning of your upkeep, target opponent discards a card for each Shrine you control. |