M:tG card similarity search
4U · Creature — Vedalken Artificer
When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Broken Fall | 2G | Enchantment | Return Broken Fall to its owner's hand: Regenerate target creature. |
Molting Skin | 2G | Enchantment | Return Molting Skin to its owner's hand: Regenerate target creature. |
Gone | 2R | Instant | Return target creature you don't control to its owner's hand. |
Restoration Gearsmith | 2WB | Creature — Human Artificer | When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. 3/3 |
Waterspout Elemental | 3UU | Creature — Elemental | Kicker {U} (You may pay an additional {U} as you cast this spell.) Flying When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn. 3/4 |
Etherium-Horn Sorcerer | 4UR | Artifact Creature — Minotaur Wizard | {1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/6 |
Cunning Geysermage | 2U | Creature — Human Wizard | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. 3/2 |
Kor Skyfisher | 1W | Creature — Kor Soldier | Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. 2/3 |
Roaming Ghostlight | 3UU | Creature — Spirit | Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. 3/2 |
Geothermal Kami | 3G | Creature — Spirit | When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. 4/3 |