M:tG card similarity search
1G · Instant
Choose one — • Destroy target blue or black noncreature permanent. • Permanents you control can't be the targets of blue or black spells your opponents control this turn.
Name | Mana | Type | Text |
---|---|---|---|
Retreat to Coralhelm | 2U | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Consuming Sinkhole | 3R | Instant | Devoid (This card has no color.) Choose one — • Exile target land creature. • Consuming Sinkhole deals 4 damage to target player or planeswalker. |
Warping Wail | 1C | Instant | ({C} represents colorless mana.) Choose one — • Exile target creature with power or toughness 1 or less. • Counter target sorcery spell. • Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." |
Sol'Kanar the Tainted | 2UBR | Legendary Creature — Elemental Demon | At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'Kanar, then return it to the battlefield under an opponent's control. 5/5 |
Trufflesnout | 2G | Creature — Boar | When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life. 2/2 |
Umezawa's Charm | 1B | Instant | Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. |
Trickery Charm | U | Instant | Choose one — • Target creature gains flying until end of turn. • Target creature becomes the creature type of your choice until end of turn. • Look at the top four cards of your library, then put them back in any order. |
Flourishing Strike | 1G | Instant | Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine {2}{G} (Choose both if you pay the entwine cost.) |
Inspiring Bard | 3G | Creature — Elf Bard | When Inspiring Bard enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life. 3/3 |
Promise of Power | 2BBB | Sorcery | Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose both if you pay the entwine cost.) |