M:tG card similarity search
1RR · Instant
This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Name | Mana | Type | Text |
---|---|---|---|
Trial and Error | RR | Elemental Instant — Fire | Whenever Trial and Error is countered or fizzles, you may copy it and choose new targets for the copy. Trial and Error deals 3 damage to any target. |
Glimmervoid Basin | Plane — Mirrodin | Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them. Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature. | |
Izzet Steam Maze | Plane — Ravnica | Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast. | |
Goblin Blastronauts | 3RR | Creature — Goblin Employee | When Goblin Blastronauts enters the battlefield, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy. 5/4 |
Beamsplitter Mage | UR | Creature — Vedalken Wizard | Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature. 2/2 |
Stella Lee, Wild Card | 1UR | Legendary Creature — Human Rogue | Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. 2/4 |
Aethersnatch | 4UU | Instant | Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.) |
The Mirari Conjecture | 4U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target instant card from your graveyard to your hand. II — Return target sorcery card from your graveyard to your hand. III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. |
Thunderclap Drake | 1U | Creature — Drake | Flying Instant and sorcery spells you cast cost {1} less to cast. {2}{U}, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. 2/1 |
Chain Lightning | R | Sorcery | Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy. |