Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dispossess

2B · Sorcery

Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Tithe WInstant Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Turn the Earth GInstant Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Dark Petition 3BBSorcery Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
Disposal Mummy 2WCreature — Zombie Jackal When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard. 2/3
Triarch Stalker 3BBArtifact Creature — Necron Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace. 4/5
Lifebane Zombie 1BBCreature — Zombie Warrior Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Lifebane Zombie enters the battlefield, target opponent reveals their hand. You choose a green or white creature card from it and exile that card. 3/1
Kher Keep Legendary Land {T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Tormod's Crypt 0Artifact {T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
Walker of the Wastes 4CCreature — Eldrazi ({C} represents colorless mana.) Trample Walker of the Wastes gets +1/+1 for each land you control named Wastes. 4/4
Choice of Damnations 5BSorcery — Arcane Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.
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