Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dissipation Field

2UU · Enchantment

Whenever a permanent deals damage to you, return it to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Oros, the Avenger 3RWBLegendary Creature — Dragon Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. 6/6
Redtooth Vanguard 1GCreature — Elf Warrior Trample Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. 3/1
Raking Canopy 1GGEnchantment Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
Druid of the Sacred Beaker 2GCreature — Deer Bird Ape Druid {T}: Add {G} for each Crossbreed Labs watermark among permanents you control. 2/2
Lightwielder Paladin 3WWCreature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. 4/4
Salvager of Secrets 3UUCreature — Merfolk Wizard When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand. 2/2
Stocking Tiger 5Artifact Creature — Cat Construct Stocking Tiger enters the battlefield with a sealed Magic booster pack under it. When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand. 3/3
Spiteful Sliver 2RCreature — Sliver Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." 2/2
Ral Zarek 2URLegendary Planeswalker — Ral [+1]: Tap target permanent, then untap another target permanent. [−2]: Ral Zarek deals 3 damage to any target. [−7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads. Loyalty 4
Syphon Soul 2BSorcery Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
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