M:tG card similarity search
1W · Creature — Human Wizard
Whenever another creature enters the battlefield under your control, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Deadshot | 3R | Sorcery | Tap target creature. It deals damage equal to its power to another target creature. |
Vat of Rebirth | B | Artifact | Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on Vat of Rebirth. {2}{B}, {T}, Remove four oil counters from Vat of Rebirth: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. |
Affectionate Indrik | 5G | Creature — Beast | When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.) 4/4 |
Extraordinary Journey | XXUU | Enchantment | When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn. |
Tandem Takedown | 1GG | Instant | Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. |
Phelia, Exuberant Shepherd | 1W | Legendary Creature — Dog | Flash Whenever Phelia, Exuberant Shepherd attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia. 2/2 |
Vampire Envoy | 2B | Creature — Vampire Cleric Ally | Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4 |
Alert Heedbonder | 1G/WG/W | Creature — Human Scout | Vigilance At the beginning of your end step, you gain 1 life for each creature you control with vigilance. 2/4 |
Keymaster Rogue | 3U | Creature — Human Rogue | Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. 3/2 |
Life Burst | 1W | Instant | Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. |