M:tG card similarity search
1W · Creature — Human Wizard
Whenever another creature enters the battlefield under your control, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. 1/2
Name | Mana | Type | Text |
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Oblivion Ring | 2W | Enchantment | When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
Dawnhart Disciple | 1G | Creature — Human Warlock | Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. 2/2 |
Redtooth Genealogist | 2G | Creature — Elf Advisor | When Redtooth Genealogist enters the battlefield, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) 2/3 |
Guardians of Koilos | 5 | Artifact Creature — Construct | When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) 4/4 |
Luminous Phantom | Creature — Spirit Cleric | Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1 | |
Pine Walker | 3GG | Creature — Elemental | Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever Pine Walker or another creature you control is turned face up, untap that creature. 5/5 |
Righteous Valkyrie | 2W | Creature — Angel Cleric | Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4 |
Glimmerpoint Stag | 2WW | Creature — Elk | Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/3 |
Selkie Hedge-Mage | 2G/U | Creature — Merfolk Wizard | When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2 |
Elder Arthur Maxson | 1WB | Legendary Creature — Human Knight | Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.) Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn. 4/2 |