M:tG card similarity search
2 · Artifact
{T}: Target permanent becomes the color of your choice until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Resolute Watchdog | W | Creature — Dog | Defender {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/3 |
Fully Grown | 2G | Instant | Target creature gets +3/+3 until end of turn. Put a trample counter on it. |
Urborg Emissary | 2B | Creature — Human Wizard | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1 |
Snakeskin Veil | G | Instant | Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Spirit Shackle | BB | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it. |
Norn's Inquisitor | 1W | Creature — Phyrexian Knight | When Norn's Inquisitor enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it. 1/1 |
Koth of the Hammer | 2RR | Legendary Planeswalker — Koth | [+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [−2]: Add {R} for each Mountain you control. [−5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'" Loyalty 3 |
Frostwind Invoker | 4U | Creature — Merfolk Wizard | Flying {8}: Creatures you control gain flying until end of turn. 3/3 |
Trap Runner | 2WW | Creature — Human Soldier | {T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.) 2/3 |
Cephalid Facetaker | 2U | Creature — Cephalid Rogue | Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." 1/4 |