M:tG card similarity search
3UU · Creature — Zombie
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Diver Skaab exploits a creature, target creature's owner puts it on the top or bottom of their library. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Teferi's Puzzle Box | 4 | Artifact | At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards. |
A-Case the Joint | 4U | Sorcery | Draw three cards, then look at the top card of each player's library. |
Anurid Scavenger | 2G | Creature — Frog Beast | Protection from black At the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library. 3/3 |
Caldera Breaker | 3RRR | Artifact Creature — Golem | Trample When Caldera Breaker enters the battlefield, exile all Mountain cards from your library. When you do, Caldera Breaker deals that much damage to target creature or planeswalker an opponent controls. When Caldera Breaker dies, put all cards exiled with it onto the battlefield under their owner's control. Conjure four cards named Volcanic Geyser into your library, then shuffle. 6/6 |
Asmodeus the Archfiend | 4BB | Legendary Creature — Devil God | Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life. 6/6 |
Isu the Abominable | 3UU | Legendary Snow Creature — Yeti | You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable. 5/5 |
Time Wipe | 2WWU | Sorcery | Return a creature you control to its owner's hand, then destroy all creatures. |
View from Above | 1U | Instant | Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand. |
Dubious Challenge | 3G | Sorcery | Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control. |
Aven Mindcensor | 2W | Creature — Bird Wizard | Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead. 2/1 |