M:tG card similarity search
B · Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Name | Mana | Type | Text |
---|---|---|---|
Research Assistant | 1U | Creature — Human Wizard | {3}{U}, {T}: Draw a card, then discard a card. 1/3 |
Teferi's Protege | 2U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 2/3 |
Thought Courier | 1U | Creature — Human Wizard | {T}: Draw a card, then discard a card. 1/1 |
Overflowing Insight | 4UUU | Sorcery | Target player draws seven cards. |
Frontline Sage | 2U | Creature — Human Wizard | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card. 0/1 |
Sacred Rites | W | Instant | Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way. |
Memory Jar | 5 | Artifact | {T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. |
Karn, the Great Creator | 4 | Legendary Planeswalker — Karn | Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand. Loyalty 5 |
Fell Flagship | 3 | Artifact — Vehicle | Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Covenant of Minds | 4U | Sorcery | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. |