Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Divide by Zero

2U · Instant

Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Similar cards

Color identity:
NameManaTypeText
Breath of Life 3WSorcery Return target creature card from your graveyard to the battlefield.
False Defeat 3WSorcery Return target creature card from your graveyard to the battlefield.
Resurrection 2WWSorcery Return target creature card from your graveyard to the battlefield.
Rise Again 4BSorcery Return target creature card from your graveyard to the battlefield.
Zombify 3BSorcery Return target creature card from your graveyard to the battlefield.
The Meep 2BLegendary Creature — Alien Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value. 0/4
Crystal Chimes 3Artifact {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Jegantha, the Wellspring 4R/GLegendary Creature — Elemental Elk Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. 5/5
Atemsis, All-Seeing 3UUULegendary Creature — Sphinx Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5
Oath of Teferi 3WULegendary Enchantment When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
Page 253