M:tG card similarity search
W · Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Baron Sengir | 5BBB | Legendary Creature — Vampire Noble | Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5 |
Winding Constrictor | BG | Creature — Snake | If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. 2/3 |
Toshiro Umezawa | 1BB | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. 2/2 |
Boros Reckoner | R/WR/WR/W | Creature — Minotaur Wizard | Whenever Boros Reckoner is dealt damage, it deals that much damage to any target. {R/W}: Boros Reckoner gains first strike until end of turn. 3/3 |
Trapjaw Tyrant | 3WW | Creature — Dinosaur | Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield. 5/5 |
The Grand Calcutron | WU | Legendary Artifact | The Grand Calcutron can be your commander. When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference. |
Wall of Resistance | 1W | Creature — Wall | Defender (This creature can't attack.) Flying At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. 0/3 |
Banefire | XR | Sorcery | Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented. |
Herald of Vengeance | 3WW | Creature — Angel | Flying When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn. 4/5 |
Enduring Angel | 2WWW | Creature — Angel | Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3 |