Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Divine Presence

2W · Enchantment

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

Similar cards

Color identity:
NameManaTypeText
Perilous Myr 2Artifact Creature — Phyrexian Myr When Perilous Myr dies, it deals 2 damage to any target. 1/1
Ballista Watcher 2RRCreature — Human Soldier Werewolf {2}{R}, {T}: Ballista Watcher deals 1 damage to any target. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3
Vampires' Vengeance 2RInstant Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Springjaw Trap 1Artifact Flash {4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target.
Silver Bolt 1Artifact {3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
Burrenton Forge-Tender WCreature — Kithkin Wizard Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn. 1/1
Lightning Rift 1REnchantment Whenever a player cycles a card, you may pay {1}. If you do, Lightning Rift deals 2 damage to any target.
Bronze Bombshell 4Artifact Creature — Construct When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the player does, Bronze Bombshell deals 7 damage to the player. 4/1
Opal-Eye, Konda's Yojimbo 1WWLegendary Creature — Fox Samurai Defender (This creature can't attack.) Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead. {1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn. 1/4
Melt Through RInstant Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
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