Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Divine Purge

1WW · Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

Similar cards

Color identity:
NameManaTypeText
Magus of the Mind 4UUCreature — Human Wizard {U}, {T}, Sacrifice Magus of the Mind: Shuffle your library, then exile the top X cards, where X is one plus the number of spells cast this turn. Until end of turn, you may play lands and cast spells from among cards exiled this way without paying their mana costs. 4/5
Find the Path 2GEnchantment — Aura Enchant land When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{G}."
Alpine Meadow Snow Land — Mountain Plains ({T}: Add {R} or {W}.) Alpine Meadow enters the battlefield tapped.
Arctic Treeline Snow Land — Forest Plains ({T}: Add {G} or {W}.) Arctic Treeline enters the battlefield tapped.
Contaminated Aquifer Land — Island Swamp ({T}: Add {U} or {B}.) Contaminated Aquifer enters the battlefield tapped.
Geothermal Bog Land — Swamp Mountain ({T}: Add {B} or {R}.) Geothermal Bog enters the battlefield tapped.
Glacial Floodplain Snow Land — Plains Island ({T}: Add {W} or {U}.) Glacial Floodplain enters the battlefield tapped.
Haunted Mire Land — Swamp Forest ({T}: Add {B} or {G}.) Haunted Mire enters the battlefield tapped.
Highland Forest Snow Land — Mountain Forest ({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped.
Ice Tunnel Snow Land — Island Swamp ({T}: Add {U} or {B}.) Ice Tunnel enters the battlefield tapped.
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