Card Codex

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17 May 2024: Card library updated.

Divine Purge

1WW · Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

Similar cards

Color identity:
NameManaTypeText
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Woodland Chasm Snow Land — Swamp Forest ({T}: Add {B} or {G}.) Woodland Chasm enters the battlefield tapped.
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Rob the Archives 1RSorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Exile the top two cards of your library. You may play those cards this turn.
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Corrosion 1BREnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated. When Corrosion leaves the battlefield, remove all rust counters from all permanents.
Terashi's Grasp 2WSorcery — Arcane Destroy target artifact or enchantment. You gain life equal to its mana value.
Resuscitate 1GInstant Until end of turn, creatures you control gain "{1}: Regenerate this creature."
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