Card Codex

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17 May 2024: Card library updated.

Divine Reckoning

2WW · Sorcery

Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Call to Arms 1WEnchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
Shatter the Oath 3BBSorcery Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Crush RInstant Destroy target noncreature artifact.
Corrosive Mentor 2BCreature — Elemental Rogue Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3
Spectral Searchlight 3Artifact {T}: Choose a player. That player adds one mana of any color they choose.
Cannibalize 1BSorcery Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Smite WInstant Destroy target blocked creature.
Vanquish 2WInstant Destroy target blocking creature.
Subcontract BSorcery A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Calming Verse 3GSorcery Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
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