Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Diviner of Fates

WUB · Creature — Cephalid Wizard

When Diviner of Fates enters the battlefield, it connives. Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Embiggen GInstant Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Manic Scribe 1UCreature — Human Wizard When Manic Scribe enters the battlefield, each opponent mills three cards. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. 0/3
Angelic Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5
World Queller 3WWCreature — Avatar At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4
Terraformer 2UCreature — Human Wizard {1}: Choose a basic land type. Each land you control becomes that type until end of turn. 2/2
Dwarven Armorer RCreature — Dwarf {R}, {T}, Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature. 0/2
Collective Brutality 1BSorcery Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Final Fortune RRInstant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Last Chance RRSorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Warrior's Oath RRSorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Page 149