M:tG card similarity search
R · Enchantment — Aura
Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.
Name | Mana | Type | Text |
---|---|---|---|
Shock Troops | 3R | Creature — Human Soldier | Sacrifice Shock Troops: It deals 2 damage to any target. 2/2 |
Skirk Marauder | 1R | Creature — Goblin | Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Marauder is turned face up, it deals 2 damage to any target. 2/1 |
Rakdos Ickspitter | 1BR | Creature — Thrull | {T}: Rakdos Ickspitter deals 1 damage to target creature and that creature's controller loses 1 life. 1/1 |
Bogardan Firefiend | 2R | Creature — Elemental Spirit | When Bogardan Firefiend dies, it deals 2 damage to target creature. 2/1 |
Olivia's Attendants | 4RR | Creature — Vampire | Menace Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}{R}: Olivia's Attendants deals 1 damage to any target. 6/6 |
Hurly-Burly | 1R | Sorcery | Choose one — • Hurly-Burly deals 1 damage to each creature without flying. • Hurly-Burly deals 1 damage to each creature with flying. |
Shady Informant | 3BR | Creature — Ogre Rogue | When Shady Informant dies, it deals 2 damage to any target. Disguise {2}{B/R}{B/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2 |
Vigilante Justice | 3R | Enchantment | Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target. |
Rakdos Firewheeler | BBRR | Creature — Human Rogue | When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker. 4/3 |
Boiling Earth | 1R | Sorcery | Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4—{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |