M:tG card similarity search
4UU · Creature — Djinn
Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. 2/7
Name | Mana | Type | Text |
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Wormhole Serpent | 4U | Creature — Serpent | {3}{U}: Target creature can't be blocked this turn. 3/5 |
Homicide Investigator | 1B | Creature — Human Detective | Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Ancient Bronze Dragon | 5GG | Creature — Elder Dragon | Flying Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result. 7/7 |
Infiltrate | U | Instant | Target creature can't be blocked this turn. |
Trailblazer | 2GG | Instant | Target creature can't be blocked this turn. |
Magus of the Moat | 2WW | Creature — Human Wizard | Creatures without flying can't attack. 0/3 |
Talrand's Invocation | 2UU | Sorcery | Create two 2/2 blue Drake creature tokens with flying. |
Love Song of Night and Day | 2W | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You and target opponent each draw two cards. II — Create a 1/1 white Bird creature token with flying. III — Put a +1/+1 counter on each of up to two target creatures. |
Radiant Performer | 3RR | Creature — Human Wizard | Flash When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players. 2/2 |
Leather Armor | 1 | Artifact — Equipment | Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn. |