Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Do or Die

1B · Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Allosaurus Shepherd GCreature — Elf Shaman This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types. 1/1
Rain of Salt 4RRSorcery Destroy two target lands.
Unburden 1BBSorcery Target player discards two cards. Cycling {2} ({2}, Discard this card: Draw a card.)
Millstone 2Artifact {2}, {T}: Target player mills two cards.
Clay Statue 4Artifact Creature — Golem {2}: Regenerate Clay Statue. 3/1
Pewter Golem 5Artifact Creature — Golem {1}{B}: Regenerate Pewter Golem. 4/2
Stand or Fall 3REnchantment At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
Dovin's Veto WUInstant This spell can't be countered. Counter target noncreature spell.
Retribution 2RRSorcery Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
Flames of the Blood Hand 2RInstant Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
Page 61