Card Codex

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17 May 2024: Card library updated.

Do or Die

1B · Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Similar cards

Color identity:
NameManaTypeText
Horobi's Whisper 1BBInstant — Arcane If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Dismantling Blow 2WInstant Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Destroy target artifact or enchantment. If this spell was kicked, draw two cards.
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Island Sanctuary 1WEnchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Incite Rebellion 4RRSorcery For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
King Suleiman 1WCreature — Human Noble {T}: Destroy target Djinn or Efreet. 1/1
Murderous Cut 4BInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.
Alchemist's Gambit 1RRSorcery Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.
Trip Wire 2GSorcery Destroy target creature with horsemanship.
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