Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dogged Hunter

2W · Creature — Human Nomad

{T}: Destroy target creature token. 1/1

Similar cards

Color identity:
NameManaTypeText
Deathbringer Regent 5BBCreature — Dragon Flying When Deathbringer Regent enters the battlefield, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures. 5/6
Repentant Blacksmith 1WCreature — Human Protection from red 1/2
Bone Shards BSorcery As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
Chatterstorm 1GSorcery Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Loran of the Third Path 2WLegendary Creature — Human Artificer Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card. 2/1
Closing Statement 3WBInstant This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
Shatter the Source 5RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Shatter the Source deals 6 damage to target creature, planeswalker, or battle. • Destroy target artifact.
Pure Reflection 2WEnchantment Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.
Abu Ja'far WCreature — Human When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1
Knight of Glory 1WCreature — Human Knight Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/1
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