Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dollhouse of Horrors

5 · Artifact

{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Lava Serpent 5RCreature — Elemental Serpent Haste Cycling {2} ({2}, Discard this card: Draw a card.) 5/5
Catch 1URSorcery Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Steamclaw 2Artifact {3}, {T}: Exile target card from a graveyard. {1}, Sacrifice Steamclaw: Exile target card from a graveyard.
Bloodlust Inciter RCreature — Human Warrior {T}: Target creature gains haste until end of turn. 1/1
Bond of Revival 4BSorcery Return target creature card from your graveyard to the battlefield. It gains haste until your next turn.
The General Hero Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.
Pursuit of Flight 1REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Ogre Battledriver 2RRCreature — Ogre Warrior Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) 3/3
Enchanted Evening 3W/UW/UEnchantment All permanents are enchantments in addition to their other types.
Traumatic Prank 2RSorcery Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
Page 64