M:tG card similarity search
2UU · Enchantment — Aura
Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Name | Mana | Type | Text |
---|---|---|---|
Vow of Torment | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has menace, and can't attack you or planeswalkers you control. (It can't be blocked except by two or more creatures.) |
Rhonas the Indomitable | 2G | Legendary Creature — God | Deathtouch, indestructible Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn. 5/5 |
Recumbent Bliss | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life. |
Primeval Light | 3G | Sorcery | Destroy all enchantments target player controls. |
Overseer of Vault 76 | 2W | Legendary Creature — Human Advisor | First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3 |
Agitator Ant | 2R | Creature — Insect | At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 2/2 |
Sanguine Spy | 2B | Creature — Vampire Rogue | Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card. 2/3 |
Alpha Authority | 1G | Enchantment — Aura | Enchant creature Enchanted creature has hexproof and can't be blocked by more than one creature. |
Dawn of a New Age | 1W | Enchantment | Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life. |
Sarevok, Deathbringer | 3B | Legendary Creature — Human Knight | At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) 3/4 |