M:tG card similarity search
2UU · Enchantment — Aura
Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
| Name | Mana | Type | Text |
|---|---|---|---|
| Most Wanted | 2G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +2/+1. When enchanted creature dies, create two Treasure tokens. |
| Blue Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
| Become the Pilot | 3UU | Enchantment — Aura | Enchant noncommander creature You control enchanted creature. Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls. |
| Celestial Mantle | 3WWW | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total. |
| Puppet's Verdict | 1RR | Instant | Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. |
| Pestilence | 2BB | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. {B}: Pestilence deals 1 damage to each creature and each player. |
| Pyrohemia | 2RR | Enchantment | At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia. {R}: Pyrohemia deals 1 damage to each creature and each player. |
| Ephara's Warden | 3W | Creature — Human Cleric | {T}: Tap target creature with power 3 or less. 1/2 |
| Elemental Mastery | 3R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step." |
| Gleam of Authority | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |